Terminal Velocity (video game)
| Terminal Velocity | |
|---|---|
|  | |
| Developer(s) | Terminal Reality | 
| Publisher(s) | 
 | 
| Producer(s) | Tom Hall | 
| Designer(s) | 
 | 
| Programmer(s) | Mark Randel | 
| Composer(s) | Kyle Richards | 
| Engine | Photex | 
| Platform(s) | DOS, Mac OS, Windows 95, Android, iOS | 
| Release | 
 
 | 
| Genre(s) | Simulation | 
| Mode(s) | Single-player, multiplayer | 
Terminal Velocity is a video game that was published by 3D Realms and was developed by Terminal Reality. The video game was released on May 1, 1995 and was released for the MS-DOS and Mac OS. The game is an arcade-style flight combat game, with simpler game controls and physics than most other flight simulators. The game is best known for it's fast and high-energy action sequences. The game takes place in the year 2704, when the ASFAR (Alliance of Space-Faring Alien Races), of which Earth is a member of, suddenly turns against Earth and their fleet ravages the planet and starts a war. The player has to fly a powerful starfighter called the TV-202, in a series of missions to defeat the enemy. A huge supercomputer known as X.I. (Xenocidic Initiative) is responsible for the war and the final mission is to destroy it.
Other websites
[change | change source]- Official website Archived 2008-02-19 at the Wayback Machine
 
	