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Draft:Game Theory in Network Science

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Game theory in network science is a field that studies strategy in competing interest interactions among rational or adaptive players that are affected by the topology of networks.[1] This contains concepts from game theory, nonlinear dynamics, and graph theory to analyze behavioral player-player phenomena like cooperation, and collective behavior as well as competition and percolation in networked systems.[2][3]

This field has applications in areas such as economics, computer science, biology, and engineering, where players (nodes) interact through network connections (edges) instead of fully homogeneously mixed populations.[4]

Overview

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Typical models in game theory assume that all players interact with every other player in a well-mixed population that is homogeneous.[5] However, in networked game theory, nodes are limited to interact only through edges to other neighboring nodes.[1] In these networks, each node denotes an unique player while each edge denotes a path through which interactions are possible. These can be represented by payoff matrices that quantify utilities of different competing strategies.[6]

Furthermore, topological features (e.g. degree distribution, clustering, modularity, centrality) in networks can be studied in game theory settings, which may change the evolution, stability, and equilibria of strategies and therefore players.[3]

Mathematical formulation

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Consider a network with nodes and with an adjacency matrix .[4] Each node denotes a unique player with a strategy chosen from a set of strategies . The payoff for node is:[5]

where is some payoff function pairwise between node each of its neighbors, .[1]

A Nash equilibrium of a network is a collection of strategies for each player such that[5]

Evolutionary dynamics

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In evolutionary networked game theory, each node's strategy changes over time based on its payoff relative to its neighbors.[1] Let be the probability that node uses strategy . The replicator dynamics in this network are:[5]

These dynamics are the networked population version of the classical replicator equation for well-mixed populations.[2]

One often-used structure updating mechanism is the Fermi rule:[1]

where controls the level of randomness in the imitation process, which is reminiscent of the Boltzmann distribution.[6] In this way, we can compare game theory dynamics to statistical mechanics models.[3]

Spectral and topological effects

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The graph Laplacian, (where is the degree matrix), can be used to determine specific characteristics of the node dynamics.[3] Linearizing the networked replicator dynamics around an equilibrium yields:[1]

where logs the payoff gradients for local neighbors. The eigenvalues of (especially the algebraic connectivity ) can be used to calculate rates of convergence and the equilibrium stability.[4] Networks with a modular structure may exhibit slow strategy transition or extremely stable cooperative clusters, which is similar to phenomena observed in spin systems and synchronization.[3]

Network formation games

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For network formation games, players can decide to form or delete links in order to strategically maximize utility.[4] If creating a link creates a cost and yields benefit , a player's payoff can be written as:[4]

where is the node's degree. A network is pairwise stable if:[4]

Models like these can explain the natural formation of social, economic, and communication networks as being the equilibrium outcomes of decentralized optimization.[4]

Applications

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Game theory in network science has applications in many fields.[6]

  • Economics: modeling competition and cooperation in trade networks[4]
  • Biology: modeling evolution of inter- or intra-species cooperation, and host–parasite interactions[2]
  • Computer science: distributed algorithms, routing, and cybersecurity[3]
  • Sociology: opinion dynamics, cultural evolution, and collective behavior[6]
  • Engineering: resource allocation in energy networks[3]

Research directions

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Current research areas include:[6]

  • Multi-layer and temporal networks: games played on multiplex topologies[3]
  • Quantum game theory: application of quantum information to strategic interactions on networks[1]
  • Learning and reinforcement dynamics: machine learning in evolutionary games[6]
  • Control and optimization: designing network structures to create desired equilibria[4]

Theoretical challenges include extending equilibrium concepts to non-stationary networks and developing scalable analytical approximations.[5] In nonlinear dynamics, it is also a large question of how to link microscopic dynamics to macroscopic observables.[3]

See also

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References

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  1. ^ a b c d e f g Szabó, G.; Fáth, G. (2007). "Evolutionary games on graphs". Physics Reports. 446 (4–6): 97–216. doi:10.1016/j.physrep.2007.04.004.
  2. ^ a b c Nowak, M. A.; May, R. M. (1992). "Evolutionary games and spatial chaos". Nature. 359 (6398): 826–829. doi:10.1038/359826a0.
  3. ^ a b c d e f g h i Barrat, A.; Barthélemy, M.; Vespignani, A. (2008). Dynamical Processes on Complex Networks. Cambridge University Press. ISBN 978-0-521-87914-2.
  4. ^ a b c d e f g h i Jackson, M. O. (2008). Social and Economic Networks. Princeton University Press. ISBN 978-0-691-13075-2.
  5. ^ a b c d e Hofbauer, J.; Sigmund, K. (1998). Evolutionary Games and Population Dynamics. Cambridge University Press. ISBN 978-0-521-62545-9.
  6. ^ a b c d e f Perc, M.; Szolnoki, A. (2010). "Coevolutionary games—a mini review". BioSystems. 99 (2): 109–125. doi:10.1016/j.biosystems.2009.10.003.