Decision in the Desert
Appearance
| Decision in the Desert | |
|---|---|
| Publisher | MicroProse |
| Designers | Sid Meier Ed Bever |
| Platforms | Apple II, Atari 8-bit, Commodore 64, IBM PC |
| Release | 1985 |
| Genre | Strategy |
Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles (as a self-booting disk).
Gameplay
[edit]Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.[1]
Reception
[edit]M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."[1]
References
[edit]External links
[edit]Categories:
- 1985 video games
- Apple II games
- Atari 8-bit computer games
- Commodore 64 games
- Computer wargames
- MicroProse games
- North African campaign
- Turn-based strategy video games
- Video games about Nazi Germany
- Video games developed in the United States
- Video games set in Egypt
- Video games set in Libya
- World War II video games