Conway's LUX method for magic squares
Conway's LUX method for magic squares is an algorithm by John Horton Conway for creating magic squares of order 4n+2, where n is a natural number.
Method
[edit]Start by creating a (2n+1)-by-(2n+1) square array consisting of
- n+1 rows of Ls,
- 1 row of Us, and
- n-1 rows of Xs,
and then exchange the U in the middle with the L above it.
Each letter represents a 2x2 block of numbers in the finished square.
Now replace each letter by four consecutive numbers, starting with 1, 2, 3, 4 in the centre square of the top row, and moving from block to block in the manner of the Siamese method: move up and right, wrapping around the edges, and move down whenever you are obstructed. Fill each 2x2 block according to the order prescribed by the letter:
Example
[edit]Let n = 2, so that the array is 5x5 and the final square is 10x10.
- L - L - L - L - L - L - L - L - L - L - L - L - U - L - L - U - U - L - U - U - X - X - X - X - X 
Start with the L in the middle of the top row, move to the 4th X in the bottom row, then to the U at the end of the 4th row, then the L at the beginning of the 3rd row, etc.
- 68 - 65 - 96 - 93 - 4 - 1 - 32 - 29 - 60 - 57 - 66 - 67 - 94 - 95 - 2 - 3 - 30 - 31 - 58 - 59 - 92 - 89 - 20 - 17 - 28 - 25 - 56 - 53 - 64 - 61 - 90 - 91 - 18 - 19 - 26 - 27 - 54 - 55 - 62 - 63 - 16 - 13 - 24 - 21 - 49 - 52 - 80 - 77 - 88 - 85 - 14 - 15 - 22 - 23 - 50 - 51 - 78 - 79 - 86 - 87 - 37 - 40 - 45 - 48 - 76 - 73 - 81 - 84 - 9 - 12 - 38 - 39 - 46 - 47 - 74 - 75 - 82 - 83 - 10 - 11 - 41 - 44 - 69 - 72 - 97 - 100 - 5 - 8 - 33 - 36 - 43 - 42 - 71 - 70 - 99 - 98 - 7 - 6 - 35 - 34 
See also
[edit]References
[edit]- Erickson, Martin (2009), Aha! Solutions, MAA Spectrum, Mathematical Association of America, p. 98, ISBN 9780883858295.
