Riddle of the Sphinx (Atari 2600)
Appearance
| Riddle of the Sphinx | |
|---|---|
| Developer | Imagic |
| Publisher | Imagic |
| Designer | Bob Smith[1] |
| Platform | Atari 2600 |
| Release | 1982 |
| Genre | Action-adventure |
| Mode | Single-player |
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse.[2]
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1]
Gameplay
[edit]The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3]
Reception
[edit]Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge.[2]
See also
[edit]References
[edit]- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer (58). Steve Jackson Games: 48–49.
- ^ "Riddle of the Sphinx Manual". archive.org. Imagic. 1982.
External links
[edit]Categories:
- 1982 video games
- Action-adventure games
- Atari 2600 games
- Atari 2600-only games
- Imagic games
- Single-player video games
- Vertically scrolling video games
- Video games about time travel
- Video games based on Egyptian mythology
- Video games developed in the United States
- Video games set in Egypt
- Atari console game stubs
- Action game stubs