Draft:Beaver Rocks (cultural festival)
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Submission declined on 17 October 2025 by Pythoncoder (talk).
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This draft has been resubmitted and is currently awaiting re-review. |
| Submission declined on 6 October 2025 by CNMall41 (talk). This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by CNMall41 29 days ago.
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| Submission declined on 26 September 2025 by Tarlby (talk). This draft's references do not show that the subject qualifies for a Wikipedia article. In summary, the draft needs multiple published sources that are: Declined by Tarlby 39 days ago.
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| Submission declined on 22 September 2025 by AlphaBetaGamma (talk). This submission's references do not show that the subject qualifies for a Wikipedia article—that is, they do not show significant coverage (not just passing mentions) about the subject in published, reliable, secondary sources that are independent of the subject (see the guidelines on the notability of events). Before any resubmission, additional references meeting these criteria should be added (see technical help and learn about mistakes to avoid when addressing this issue). If no additional references exist, the subject is not suitable for Wikipedia. Declined by AlphaBetaGamma 43 days ago. |
Comment: There is currently a redirect at Beaver Rocks. If this draft is accepted, the redirect should be changed to a disambiguation page, offering the choice of this page or a link to the place in Antarctica. Robert McClenon (talk) 05:11, 2 November 2025 (UTC)
Comment: After using Google Translate on the sources, they appear to all be routine coverage of the event. Need sources that meet WP:ORGCRIT to show notability. CNMall41 (talk) 21:48, 6 October 2025 (UTC)
| BEAVER ROCKS | |
|---|---|
| Genre | Video games, mobile games, console games |
| Frequency | Annual |
| Locations | DDP, Seoul |
| Country | South Korea |
| Years active | 2022–present |
| Organised by | Smilegate Future Lab |
| Website | en |
Beaver Rocks is an annual indie game and creative culture festival hosted by Smilegate Future Lab in Seoul, South Korea. Originally known as Burning Beaver , the event was rebranded as Beaver Rocks in 2025.[1][2]
History
[edit]The festival was held in Garosu-gil, Seoul in 2022.[3] In 2023, the event moved to the Dongdaemun Design Plaza (DDP).[4] The 2024 festival attracted over 10,000 visitors and 83 participating indie game teams.[5]
In August 2025, Smilegate Future Lab officially announced the rebranding of Burning Beaver to Beaver Rocks to better reflect the spirit of creators “rocking” the world through independent creation.[1][6]
Format
[edit]Beaver Rocks offers offline and online programs. In offline, it features playable booths where visitors can try out indie games, installations, and interactive media contents. In online, the festival offers downloadable or streaming demo game files .[7] The festival ends with the Beaver Featured Awards, which recognize innovative and experimental works in indie game.[8]
Attendance and Reception
[edit]According to Smilegate Future Lab, cumulative attendance across its first three years reached approximately 28,000 visitors.[9] The festival has been covered by multiple Korean media including GameMeca, Seoul Economic Daily, Global Economic, etc.[2][1][6]
See also
[edit]References
[edit]- ^ a b c "스마일게이트 인디게임 쇼 '버닝비버', '비버롹스'로 재탄생". 글로벌이코노믹 (in Korean). 2025-08-04. Retrieved 2025-10-13.
- ^ a b "Smilegate Future Lab Launches Indie Game & Culture Festival 'BEAVER ROCKS'". IndieGame.com. 2025-08-06. Retrieved 2025-10-13.
- ^ Indie game festival 'Burning Beaver 2022' reservations start. IndieGame.com. 2022-11-14. Retrieved 2025-09-23.
- ^ Kim, Jaehoon. "'Burning Beaver' gets bigger... The appeal of indie games that captivates even those who don't know much about games". TopDaily. Retrieved 2025-10-13.
- ^ "A Festival of Indie Games Brought to Life by Passionate Creators". Smilegate Newsroom. 2024-12-23. Retrieved 2025-10-13.
- ^ a b "인디게임 축제 '버닝비버', '비버롹스'로 탈바꿈…전시팀 모집 시작". 바이라인네트워크 (in Korean). 2025-08-04. Retrieved 2025-10-13.
- ^ "누적 방문자 2만 8000명…스마게 인디 게임 축제 '비버롹스' 열린다". 서울경제 (in Korean). 2025-08-05. Retrieved 2025-10-13.
- ^ "버닝비버, '게임 생태계 전반을 아우르는 플랫폼'". GameShot (in Korean). 2024-12-04. Retrieved 2025-10-13.
- ^ "퓨처랩, '비버롹스' 4일부터 전시팀 참가 신청". 매경게임진 (in Korean). 2025-08-06. Retrieved 2025-10-13.
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